Frankenstein Class Multiple Revives with Added Disadvantages
This suggestion is the same one, but with some added disadvantages.
So, my idea is that the Frankenstein class could have more than one revive per match. For example, if the player dies, someone uses a Lightning Rod, Tesla Gun, or Holy Water, and if lightning strikes the player with this class, they can revive.
Because since it has those mini lightning rods on its head, I thought while playing with my friends on Wednesday of this week:
-Hey guys, I'm going to try to suggest to the Dead Rails Administrators to do this with the Frankenstein class.
That was my suggestion. Have a good day, good afternoon, or good night to whoever sees this, depending on the time.
The disadvantages could be: the user would spawn with half their health or 75% HP, when the lightning struck the player they would be slowed for a short period, and there might be a chance the lightning would hit the player.