This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Add Quick Time Events for Different Enemy Deaths in Combat

Suggested by
on February 15, '26
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Add a feature where when you die, depending on what you die to it will play a quick time event (must have 3-5 bandages to work) if it’s a zombie or skeleton it will be easy to live. If it’s a vampire it will be decently hard, if it’s a bandit, you will have to dodge and shoot back (also a quick timed event) bomber zombies you need to land 5 buttons really fast to survive by ducking or jumping away. Now for werewolves it’s really hard taking 10 buttons within 3 seconds. Please add this

(Side note: add large eggs to eggslinger ✌️)
Please?

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Split Suggestions

This suggestion has been split into the following separate requests:

Dynamic Death-Based Quick Time Events System
by 9siccep on February 15, 2026 • 3 votes • Status: Open
Include Large Eggs in the Eggslinger Weapon
by 9siccep on February 15, 2026 • 1 vote • Status: Open
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