This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Adjust Dynamite Zombie Explosion Range and Ghost Class Chase Distance

Suggested by
on April 9, '26
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For the ghost class, everytime I get near a dynamite zombie to get stuff from a building, the bomb goes off while the zombie hasn’t even moved. I think there should be a change to the range that dynamite explodes for the ghost class. Another thing is that it should take less distance away from mobs in ghost class for them to stop chasing you.

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Split Suggestions

This suggestion has been split into the following separate requests:

Decrease Chase Distance for Ghost Class Mobs
by juventusultra on April 09, 2026 • 2 votes • Status: Open
Modify Dynamite Zombies' Explosion Range in Proximity to Ghost Class
by juventusultra on April 09, 2026 • 2 votes • Status: Open
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