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'Sharp Eyes' Class for Building Reconnaissance

Suggested by
on April 11, '26
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Class name: Sharp eyes

Class cost: 60 bonds

Ability: Need to put special glasses that they spawn with, put them on, then they can see through a specific building even if you are outside the building, they can see the items inside the building too, but they cant see if the building have enemies

Spawn items: sack, shovel, vision glasses

Debuffs: gets detected more easily.

Why its good: it tells us what building we should skip and what building we should not skip

Example 1: a sheriff building comes up, you put special glasses to see what the sheriff building contains, it contains an chestplate, which is useful, now you go inside the building, but there is zombies, you kill them and get the chestplate.

Example 2: you dont have the sharp eye class, you stop at a sheriff building, but the building contains nothing useful, so you just wasted your time.

Example 3: you have the sharp eye class equiped. A blue house shows up, you check what the building contains with your special glasses, it has nothing useful in it, you skip the building.

Summary: this class is useful to know what building should be skipped and what building should not be skip, this class will also save ur time in run.

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