This is part of a larger suggestion that was split for better organization.
1

Implement mechanics for wolf and werewolf behavior changes with time-based movement speed adjustments

Suggested by
on February 15, '26
Open

Implement mechanics where every wolf attacking the player has a 50% chance to become friendly, and every werewolf a 25% chance. During the day, movement speed is 1.5x, but 0.9x at other times.

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