New mechanic to vampire knife, Add a new meele weapon: Knife
Dead rails always had the vampire knife, the very well known meele weapon obviously being supposed to copy how a vampire works giving u health upon hitting an enemy, but one thing i feel like it's missing is the ability to teleport
(NEW MEELE WEAPON?!) Now before i get into the teleport thing i wanna suggest a new meele weapon which is a knife cause how do we have a magic knife and not a basic good ol' knife
(DETAILS) The knife would have faster swinging speed but deal less damage and would have the possibilty to throw (Under a keybind which you guys would think works the best or upon a cetain amount of holding) it dealing more damage even being able the oneshot a zombie with a throw in the head! the knife would be pickable after the throw of course but instead of having to click E to pick it up always having to aim at the small knife you would just pick it up getting near it, the knife would also always be put in the place it was in the hotbar when thrown and if you would pick up an other item while not having the knife picked up it would go to the next free spot for example (reserved knife spot: 1 Rifle put in next free spot in the hotbar it finds)
(THE THROWING MECHANIC IN THE VAMPIRE KNIFE) Now that you know what throwing would be we cannot forget the the vampire knife is also a knife but this one would have a catch
You would be teleported to the place where the knife lands (It would also have the same sound and particle effect as the vampires when teleporting) but would not be healed at all and the throw ability would also have a cooldown for this knife so you can't spam it, i think this would enhance gameplay and would also make taking to the risk of entering the castle more rewardable!