1

Enhanced Zombie Class with Saturation-Based Regeneration and Improved Detection

Suggested by
on February 16, '26
Open

Zombie Class Rework:

Zombie class has normal amount of health, harder to detect if enemy is any type of zombie.

Cannot use bandages and snake oil but has increased regeneration if it fills saturation bar.

Saturation bar has maximum 200% to fill saturation bar it must consume flesh of living creatures.

Zombie flesh restores 0.3% saturation.

Vampire flesh restores 0.4% saturation.

Werewolf flesh restores 0.9% saturation.

Wolf flesh restores 0.4% saturation.

Human flesh restores 3% saturation.

If a zombie has more than 100% saturation, it will have increased health regeneration that will gradually deplete the saturation bar until the zombie class is fully healed.

If a zombie class has more than 175% saturation, it will have even greater regeneration and improved night vision.

Watchers

No comments yet.
Loading comments...
Loading comments...
0 comments loaded

Sign in to comment on this suggestion. Sign In