This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Implement Mastery Upgrades for Select Classes in Dead Rails

Suggested by
on February 20, '26
Split

Mastery for a few classes because the soon mastery update
I’m assuming there are 3 or less upgrades
Egglinger
1-have a chance to spawn to spawn 2 eggs
2-can spawn large eggs now
3-a egg biome will spawn where eggs will spawn in houses
Zombie
1-increases the hp from eating bodies
2-every time hitting a human there’s a chance they become a zombie
Werewolf
1-werewolf and wolfs will have to get closer to see you
2-werewolf’s and wolfs will not attack you
Pack master
1-spawn with more wolves
2-can tame werewolves
3-on death a army of friendly wolves and werewolves attack(one time)

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Split Suggestions

This suggestion has been split into the following separate requests:

Implement Zombie Mastery System for Enhanced HP and Conversion Mechanics
by lasertitan. on February 20, 2026 • 1 vote • Status: Open
Werewolf Mastery System: Improved Detection and Immunity
by lasertitan. on February 20, 2026 • 1 vote • Status: Open
Implement Mastery System for Egglinger Class with Enhanced Egg Spawning
by lasertitan. on February 20, 2026 • 1 vote • Status: Open
Implement Mastery System for Pack Master with Enhanced Wolf Control
by lasertitan. on February 20, 2026 • 1 vote • Status: Open
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