This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Introduce Tiered Turrets and Rework Enemies and Classes for Enhanced Gameplay

Suggested by
on February 14, '26
Split

Ik u could add a enginner class and rework the turrets for differnt levels. So basically there are 3 levels.
Level 1. Doesn't do that much damage (called the rusty turret has very short range)
Level 2. Does normal damge like the turrets right now (has normal range and is called the mettalic turrret)
Level 3. Its called the futuristic turret it does alot of damage (can 4 shot a werewolf) has insane range and is over powerd

(The ammos: 1.rusty ammo 2.heavy ammo 3.future heavy ammo

Enemie Reworks🛠️

So i have an idea where the vampires Werewolfs tesla and the Dynamite zombie gets reworked

1.the werewolf: make it so when the spawn they come out of the sand and jump out and can jump too the player.Also make nerf him too do a bit less damage.

2.Vampires:make them spawn when a red b***** small tornado comes and then they spawn make them run towards you and nerf the teleport and make it that when they attack you they bite you and take blood.

3.Dynamite zombies: make them have the same animations as every zombie but make it so when he sees you he pulls out a torch and lites the dynamite and throws it at you. This would make the game harder but also better

4.Tesla:idk that much but make him run very detailed and nerf

him a bit the rest is actually fine

Class reworks🛠️

  1. Werewolf class 🐺: i have an idea for the werewolf class too actually make u a werewolf with a scratch jump and sprint button but its a little weaker than the actual werewolf.
2.the arsonist class🔥:i think u should buff the molotovs in the arsonist class and make him spawn with a fire shovel. But it costs 15 more bonds

Reworks🛠️

  1. I think u should add that u can weld stuff to the horse cart 2.add a arsonist train where it has a firey aura that burns the zombies(opposite of frost train) 3.buff the player sprint. Make it atleast maximum 1 or 1.5s longer
4. Keep the shop how it is but u should make it that coal doesnt despawn and adds something else.

The End🚂

1. Make the end longer cause its too free.i think it should be until the 100 000 meter mark. but after the 80k mark pyramids spawn and better loot (not insane loot)

If u see this pls add it thanks🙏🙏🙏

Watchers

Split Suggestions

This suggestion has been split into the following separate requests:

Introduce Three-Tier Turret Upgrade System
by skibidirizzohioshan on February 14, 2026 • 1 vote • Status: Open
Rework Werewolf Enemy to Spawn from Sand, Jump Towards Players, and Deal Reduced Damage
by skibidirizzohioshan on February 14, 2026 • 1 vote • Status: Open
Vampire Enemies Spawning from Bloody Tornadoes with Biting Attack and Teleport Ability
by skibidirizzohioshan on February 14, 2026 • 1 vote • Status: Open
Enhance Tesla Enemy Behavior and Adjust Abilities
by skibidirizzohioshan on February 14, 2026 • 1 vote • Status: Open
Add Arsonist Train with Fiery Aura to Burn Zombies
by skibidirizzohioshan on February 14, 2026 • 1 vote • Status: Open
Implement Torch-Lit Dynamite Throwing Mechanics for Zombies
by skibidirizzohioshan on February 14, 2026 • 1 vote • Status: Open
Add Transformed Werewolf Class with Scratch, Jump, and Sprint Abilities
by skibidirizzohioshan on February 14, 2026 • 2 votes • Status: Open
Enhance Horse Cart with Welding Functionality
by skibidirizzohioshan on February 14, 2026 • 2 votes • Status: Open
Permanent Coal in Shop and Additional Item Addition
by skibidirizzohioshan on February 14, 2026 • 2 votes • Status: Open
Increase Player Sprint Duration by 1-1.5 Seconds
by skibidirizzohioshan on February 14, 2026 • 2 votes • Status: Open
Enhance Arsonist Class with Molotov Improvements and Fire Shovel Addition
by skibidirizzohioshan on February 14, 2026 • 2 votes • Status: Open
Extend Train Route to 100,000 Meters with Enhanced Loot and Structures
by skibidirizzohioshan on February 14, 2026 • 2 votes • Status: Open
Introduce an Engineer Class for Train Maintenance and Upgrades
by skibidirizzohioshan on February 14, 2026 • 41 votes • Status: Open
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