3

Werewolf revamp

Suggested by
on February 27, '26
Open

Zombies got their revamp recently and i feel like werewolves should too

Allow them to jump on objects like zombies, the they would also be able to climb on roofs and on the train's roof and i feel like they should be able to jump on the back of the train too (and jump off onto the train like zombies too) the only diffrence is that they would do it with a single high jump

Changes to the normal hit behaviour, the main thing which would change is that now you would be knocked back when hit by a werewolf to make escaping slightly easier in the cost of losing hp

new attack and some visual changes. The werewolves can now jump forward and smash the ground attempting the get the players that are trying to escape, it would have range slightly bigger than where werewolf actually is and would deal 45% of damage to the person which was caught by the werewolf and knock them back, the werewolf would only do that when a player would get too far away and during the night the werewolf would also have the little eye effect shown on the attached image

Some new sfx other than the same roar would be nice and i feel like to add variety you guys should add 2diffrent animations 1.the normal one (rest is in the second extermly badly made image) the second one is just him having only one hand pointing forward and the other one near his body with normal leg running animations, second one was just a potential walking animation

Attachments

Watchers

Duplicates

The following suggestions have been marked as duplicates of this one:

Enhanced Werewolf Animations and Combat for Increased Threat
by binaryninja on April 02, 2026 • 1 vote
No comments yet.
Loading comments...
Loading comments...
0 comments loaded

Sign in to comment on this suggestion. Sign In