Add Angel Class with Healing, Harp Trap, and Night Restrictions
NEW CLASS: Angel class
Angel Attributes and Disadvantage: You can heal You or other allies 1.8x faster, and you have a Harp, The harp traps enemies and lifts them for 2 seconds, then throws them to the ground, dealing 15 HP damage. It has a 7-second cooldown, recharges during the day but cannot be used at night, and deals more damage to vampires, werewolves, and Zombies.
You can also fly for 1.5 seconds. Crucifixes deal 1.2 more damage, along with holy water.
DISADVANTAGES: you cannot attack horses or guards or any peaceful animal; 0.8 slower at night, and cannot fly at night; during blood moon and blood rain, you lose 0.9 health every 3 seconds,You cannot use a firearm too.
Price: 180 bonds