New Field Perk Suggestions for Enhanced Gameplay
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Field Perk Suggestions:
Battle-Scarred: Take 40% less damage from all explosions.
Operator: Vehicle receiving damage reduced by 20%.
Fully-Loaded: Spawn with double the default amount of ammo. (Only for firearms).
Tactician: Spawn with 2 extra grenades.
Physician: (Medic only) Medkit heals more by 20%.
Psychic: In a very short range, sense enemies through walls.
Athlete: Increase movement speed by 20%.
Shadow: You cannot be marked.
Reaper of Souls: Each kill increases damage to enemies by 1% consecutively. (Resets on death).
Psychologist: (Medic only) Healing someone with the Defibrillator makes them have a temporary movement and damage boost (20%).
Specialist: (Recon only) Respawn Beacon is already ready to use and Zipline range is increased.
Hunter: (Recon only) Tracking an enemy tracks them until death.
On-Point: (Assault only) You change to a yellow color, become easier to track, but receive bonus score for all XP-oriented actions.
Demolitionist: (Assault only) Spawn with double the amount of C4.
Rocket-Powered: (Engineer only) RPG rounds deal 20% more damage.
Technician: (Engineer only) Repair tool repairs 30% faster.
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Duplicates
The following suggestions have been marked as duplicates of this one:
New Field Perks for Enhanced Gameplay Experience
by chrysos.gold on November 19, 2025 • 1 vote
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