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New Field Perk Suggestions for Enhanced Gameplay

Suggested by
on November 14, '25
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Field Perk Suggestions: Battle-Scarred: Take 40% less damage from all explosions. Operator: Vehicle receiving damage reduced by 20%. Fully-Loaded: Spawn with double the default amount of ammo. (Only for firearms). Tactician: Spawn with 2 extra grenades. Physician: (Medic only) Medkit heals more by 20%. Psychic: In a very short range, sense enemies through walls. Athlete: Increase movement speed by 20%. Shadow: You cannot be marked. Reaper of Souls: Each kill increases damage to enemies by 1% consecutively. (Resets on death). Psychologist: (Medic only) Healing someone with the Defibrillator makes them have a temporary movement and damage boost (20%). Specialist: (Recon only) Respawn Beacon is already ready to use and Zipline range is increased. Hunter: (Recon only) Tracking an enemy tracks them until death. On-Point: (Assault only) You change to a yellow color, become easier to track, but receive bonus score for all XP-oriented actions. Demolitionist: (Assault only) Spawn with double the amount of C4. Rocket-Powered: (Engineer only) RPG rounds deal 20% more damage. Technician: (Engineer only) Repair tool repairs 30% faster.

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The following suggestions have been marked as duplicates of this one:

New Field Perks for Enhanced Gameplay Experience
by chrysos.gold on November 19, 2025 • 1 vote
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