Class-Specific Health Points for Enhanced Realism
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What if each class had different HP amounts?
The base HP would be for medic and engi with 100
The lowest would be recon, with 75
The highest would be assault, with 150
I feel like this would make it more visually accurate to the models, with the medic and engi having some armor, recon having basically none, and assault being covered in armor
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