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Enhanced Tank Armor Mechanics for Improved Gameplay Experience

Suggested by
on November 19, '25
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I would love to see the tanks reworked. i feel like they could feel way better and more rewarding (as a tank player, but also as the enemy team destroying it) if the tank had more health, different armor rating on different parts of it and a strong weakspot in the back where the motor sits. to balance this out, the tanks should have reduced turret turn speed and slightly less reload speed. right now, if you take 2 RPGs to any part of the vehicle, it does roughly 50% damage, making you an instant kill against 2 engineers. this would allow for the tank to take a beating from the front and side, but remain its fragility in the back. i'm personally discouraged from playing tank because rolling on a point to defend it feels like an immediate death sentence, so i stay in the back on a hill and just snipe.
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