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Add Distinct Color Indicators for Medic Class to Improve Visibility

Suggested by
on November 20, '25
Open
so the ore faction has a cool theme and stuff but they’re really hard to distinguish at a glance it would be really nice if for example the medic had some sort of orange on them or other color. The assault class has orange on the arm pads so maybe giving medic like yellow or orange somewhere on their armor or a rig could be a nice way to distinguish them because otherwise there are some really dark areas on the maps that make them pretty much impossible to see or if you’re shooting them hard to target medics or other important classes like antitank or things like that so maybe giving away to visually distinguished them I do understand that there are arm pads and stuff on the medics that have the little cross symbol but it’s gray and that’s really hard to see on the black I would say the other fraction I forget their name but has the same issue but not to the same degree it’s really easy to tell what medics are it’s really easy to tell the assaults and engineers and snipers .that’s all thank you

Watchers

[ #1 ] 14 days ago by

This can be easily remedied by changing the back slot cosmetic to a class specific one... (Example: All medics have a red cross on their arm and a medical themed backpack. All engineers have a wrench logo on their arm, and a backpack with tools/rpg/etc visible on the outside.)

This would also allow for player cosmetics. If they plan to implement them.

I agree with you, the theme is cool but people will get bored fast, I think, if there is no long term collection to work towards or goal system in place.

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