Ability to Drag and Stabilize Injured Teammates
The ability to grab and drag injured teammates that need reviving.
Often, a teammate gets injured out in the open, and reviving them would lead to them getting killed again.
Also, in situations where there are lots of injured people, or someone dies close to a teammate who is not a medic, people bleed out before they can be revived.
My proposed solution:
The ability too all teammates to grab and drag injured teammates
This slows down the person grabbing them (for obvious reasons)
2.5. Speed can be increased by dragging the person with two hands, at the cost of not being able to use any weaponry.While being held/dragged, the teammate's 'bleed-out' timer is paused. This lets non-medics to hold/stabilise them until medics get there.
In summary:
Teammates can be grabbed and dragged, which pauses their 'bleed out' timer but reduces movement speed.
This allows for injured teammates to be dragged into cover to be safely revived, or stabilised until a medic can get to them.