This suggestion has been merged with another.
Please view and vote on the original suggestion instead.
View the original suggestion:
Ability to Drag Downed Teammates for Safer Revive
1
Voting disabled
Ability to Drag and Stabilize Injured Teammates
Duplicate
The ability to grab and drag injured teammates that need reviving.
Often, a teammate gets injured out in the open, and reviving them would lead to them getting killed again.
Also, in situations where there are lots of injured people, or someone dies close to a teammate who is not a medic, people bleed out before they can be revived.
My proposed solution:
1. The ability too all teammates to grab and drag injured teammates
2. This slows down the person grabbing them (for obvious reasons)
2.5. Speed can be increased by dragging the person with two hands, at the cost of not being able to use any weaponry.
3. While being held/dragged, the teammate's 'bleed-out' timer is paused. This lets non-medics to hold/stabilise them until medics get there.
In summary:
Teammates can be grabbed and dragged, which pauses their 'bleed out' timer but reduces movement speed.
This allows for injured teammates to be dragged into cover to be safely revived, or stabilised until a medic can get to them.
Watchers
No comments yet.
Loading comments...
Loading comments...
0 comments loaded
You need to join this project to comment on issues.
Join Project