Add Ping System, Improve Seat Switching, VR Compatibility, Sprint Button, Climbing Mechanics, UI Fixes, and Weapon Reward Adjustments
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Hello devs,
First of all: the game is AMAZING. Truly. I've been having an incredible time since launch, so thank you for the fantastic work. Below are some feedback (suggestions and issues) I noticed that could further improve the experience (I am French, sorry if there are any translation errors):
-Please add the ability to ping enemies or objectives.
-When inside a vehicle, if the driver seat becomes free and another player wants to urgently take over, the “change seat” button should prioritize the driver seat rather than cycling through all seats. Similarly, if the mounted gun seat is free, switching seats as the driver should prioritize that seat as well.
-When OpenXR is set to Meta Quest Link, every other VR game launches SteamVR alongside the game (which is helpful for dual-eye view and SteamVR settings). Forefront is the only game that does not trigger SteamVR unless OpenXR is set to SteamVR. It would be great if Forefront behaved consistently with other games.
-Another SteamVR issue: the in-game button for accessing the leaderboard, options, and recentering is the same as the SteamVR overlay button. Since SteamVR takes priority, those in-game menus become inaccessible whenever SteamVR is running.
-About sprinting: I’ve been told sprinting already exists by clicking the left joystick, but I honestly see no difference—with or without a weapon. A dedicated sprint button would help a lot. A knife-slot movement bonus or even a physical arm-swing sprint mechanic would also be great.
-Climbing could be more permissive—not necessarily as free as Population: One, but the ability to mantle / vault / climb more objects or structures would be fantastic.
-When leveling up, the earned points display is cropped incorrectly. For example “+2000 points” might only show “+2”.
-The “Angled Grip” reward for the MK4 STRIKER in the Assault class seems strictly worse than earlier unlocks. It has no advantages despite being long to unlock—why?
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