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Increase RPG Splash Damage for Fairer Close-Range Combat
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Increase RPG Rocket Launcher Splash Damage for More Tactical Engagement
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I think the rpg rocket launcher needs more splash damage in a circular way. Like if I hit a ledge right infront of someone chest peeking behind that ledge there should be some splash damage to them rather than none. Or if it hits near someone feet there should be a circular damage of some rather than mine for being so ultra close their ankles and calves.
Love your game. Thanks.
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