Adjust Tank Speed and Respawn Timer, Improve Medic Class Recoil and Damage, and Modify RPG Explosive Radius
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So here’s my first impressions of the game and what I see being used and abused and what I would change:
**TANK:** I would make the tank slower and add a respawn timer to it. Currently I only see people spamming tanks every second and abusing the s*** out of them. There’s never a time when their isn’t two tanks f****** your team. They also probably shouldn’t be able to blow up friendly vehicles.
**Helicopter:** I wouldn’t change the heli it’s perfect.
**Assault:** Perfect class maybe a** more distance to the c4.
**Medic:** The medics gadgets are perfect I wouldn’t change them. The medics current recoil is wayyy to much and his damage output is lacking. He’s a hit maker machine right now if anything he should shred up close but he really doesn’t. If the recoil can be managed when the armory comes out then that’ll work for him.
**Engineer:** Shotty I guess is okay. The RPG needs to only have 3 rockets that two tap a tank. Their explosive radius also needs turned down cause I’ve seen countless players just running rpg just to blow up players.
**Anti-air:** It’s fine I wouldn’t change anything.
**Recon:** His bullet speed is pretty slow I would just make it a bit faster.
**Mechanics:** Overall I’m very impressed with the fluidity of the vehicles and swapping of the gadgets. The grenade throwing is a bit funky tho, sometimes it’ll just drop at your feet. The reloading is also a but weird but I got the hang of it.
The game has exceeded my expectations. I was excited to play it before now I’m even more hyped for the full release. It just needs a few more things ironed out.
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