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Player Vehicle Token System with Team Unlock Feature

Suggested by
on December 4, '25
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Player Vehicle Tokens - just example ideas • Each player starts with 1 token for “big/main” vehicles: Additional tokens earned every 2k XP (example) (helping team, doing objectives, gets you more vehi use, don’t get more tokens by just waiting in base for vehis) ◦ Light vehicles require no tokens. • Feature down the line: Pass-Through: A player can use their token to unlock a vehicle for a teammate. ◦ Map-specific adjustments for balance. Fail-Safe Rule: If a player with the correct allowance doesn’t claim the vehicle within 5–10 seconds, it becomes free for anyone. Doesn’t solve ALL issues, but same people cant “own” vehicles without others having chance. Transferable tokens, or allowing to open for other, also can help cohesion. Just need to avoid allowing/encouraging “token begging” (this system can also be tuned/adjusted)

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