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Increase RPG Blast Radius for Better Infantry Effectiveness

Suggested by
on December 7, '25
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Balance suggestion - boost RPG blast radius I heard RPG used to be overpowered with a large blast radius… but now, the blast is so small that you have to get a direct hit or land within 4 feet to 1-shot a full health enemy. Which isn’t easy! Especially at range, on certain terrain, or around obstacles. And if you don’t 1-shot, they’ll usually off you before you switch weapons and finish them. RPG’s are great against ground vehicles & mostly useless against helos — which means they’re mostly useless in Rush maps, and useful in Conquest only 1/2 the time. RPG could use a slight buff against infantry, because the SMG’s are largely inadequate beyond close range. Then it wouldn’t feel like a “chore” picking Engineer just to shoot an occasional tank or helo. I say this as a level 15 engineer who mostly uses RPG‘s against tanks, and rarely for bomb site defense. RPG needs a slight buff to blast radius - then lower rocket count from 5 to 4.

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