Enhanced Talon Helicopter Capabilities for Improved Engagement and Balance
Open
Increased range, ammunition capacity, and reload speed of the Talon. Due to the common practice of flying the new Apache and even the original attack helicopter( little bird) too high for anyone to attack and then completely throwing off the balance of an entire match we need a more reliable way to take it down. The Apache is far too safe just going around firing missiles at everything. You also can’t shoot the pilot out of the cockpit like the little bird. Make it so the talon can reload faster than the cooldown of the flares and make it so the range of the talon can’t be outran as easily. It would also be cool to have the ability to lock on to tanks. On the off chance this is possible it would be a good balance for the tank and helicopter to run out of ammunition just like a foot soldier and to only be able to restock on the ground with the help of an assault class player. That way it can’t just fly around with infinite ammo ruining the whole game. You shouldn’t be able to repair it mid air and tanks should have the same limitation with regards to ammo. Drive the tank over a friendly ammo box to reload its arsenal.
Watchers
No comments yet.
You need to join this project to comment on issues.
Join Project