Enhanced Destruction Physics for Weak Materials in Environments
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Maybe you guys can add more destruction physics to weak materials (things like window frames, small containers, and flimsy wooden huts). These would be damaged by things like the 50cal turret on the humvee, little bird, tank treads, and the Apache gunner (please buff so I can at least hit my shots). This will be a great feature if you find a way so that it doesn’t lag the game
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