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Improve Flare System for Enhanced Anti-Air Defense

Suggested by
on January 9, '26
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Make flares more useful by getting rid of the cool down. and give between 10-15 flare charges, once it's all used it's gone until it respawns. As the anti air RPG feels to overpowered against helicopters as once i use the one flare i immediately expierence another lock on and have nothing to defend against when the cool down is 10+ seconds. to make this fair i feel like having 3 flare charges ready after using one it recharges slowly back to 3 until all 10-15 are used up.

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