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Rebalance Vehicle Mechanics for Balanced Gameplay

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on January 13, '26
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Vehicle rebalance, set an even playing field. Tanks -Slower reload -More health -Commander MG should move ever so slightly slower in rotation, but also have a larger heat bar. Little Bird -Less health (only survive one talon) -faster flare regen -inability to repair while flying -pilot should be able to take damage frontally -little bird should be able to take damage to shots to rotors and tail -larger magazine capacity, 800 rounds? (Idk i dont develop games) -can only reload at heli pad (increments of 100 rounds, moderately fast) Apache -32 round hydra rocket pods (64 in total) -cannot be reloaded in air -cannot be repaired in air -can only reload at heli pad (one rocket at a time very quickly) -less health (can only survive 2 talons) These changes will exemplify and enhance what the vehicles are MEANT to do, and deter them from being used otherwise

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