Adjust Tank HE Round Kill Radius,.50 Cal Accuracy, and AA Defense Mechanism
Hello,
A few suggestions:
Improved kill radius for HE rounds from tanks and RPG rounds. It’s ridiculously unrealistic for those rounds to detonate within 3-5 feet of someone with no damage to them.
Please, either ditch the .50 cal on the tanks or make it more accurate. It’s completely ineffective right now.
There needs to be some form of anti-personnel defense capabilities on the AA as well. Either with the .20 cal actually doing damage to a soldier or some other defense mechanism. Right now, the enemy can just walk up to it and detonate c4.
Thanks for all of the updates and improvements thus far! I can tell you there is an entire OnwardVR community who has been resistant to Forefront because it has felt too much like an “arcade game”. The updates you’ve been making have improved game play a ton and has pulled a lot of those folks over. Myself included.