Enhance Rush Mode with Manual Map Selection, Improved Voting System, and Additional Gameplay Features
-No "automatic" rematches on a map in "Rush" mode. I'd prefer each Rush map to be played twice so we can experience it from both sides, attack and defense, and then vote for the next map.
-For the voting system, I'd prefer it to be like Mario Kart, where each vote counts as a chance. So, the more votes a map receives, the higher its chances of being chosen. For example, if there are 30 votes on one map and 2 votes on another, the first map will have a 30 out of 32 chance of being chosen, and the second a 2 out of 30 chance.
-I preferred the old system for seeing which weapon attachment we'll unlock next. I find it unclear. We not only have to "count" things, whereas before it just told us the number of kills needed, but we also have to check everywhere. It should just say "in 6 kills: x2 scope" somewhere.
-that It would be great to have a button to apply skins and charms to all weapons instead of having to do them one by one.
Pulling the pin on a grenade can be tricky; the controllers touch/bump too easily, which is frustrating.
Squads are automatically closed when you join a game in a group/party. This isn't good because many 2-player parties can't be joined because of it, and nobody pays attention to this feature. It shouldn't be locked by default, otherwise we end up with a majority of 2-player squads, which is awful.
It would be awesome to be able to catch grenades (on the ground or in the air) and throw them back, whether they're friend or foe. That would be amazing!
I've had several disconnections recently; this needs improvement.
Thanks <3 <3 <3