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Implement Overtime in Matches When All Tickets Are Used
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Extended Time Limit for Teams with 0 Tickets in Rush Mode
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Better overtime. In rush, when you get 0 tickets, instead of it instantly ending the remaining team should be able to still try to take the point within a minute or so, so that they can’t just hide and drag it out, but this also allows rounds to be fair in case the team is actively about to take the point, and would add some cool clutch moments.
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