Implement Out-of-Bounds Zones After Point Advancement in Rush Mode
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in rush, when the point moves forward, the previous area needs to become out of bounds.
for example on mauritania in the last stretch the sniper with a ctac can sit on the crane from the previous section and snipe defense hq and no one has the range to hit him back.
drains the fun out of it.
the spawns need cover too, the snipers are camping spawns constantly on some maps
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