Request for Uncrewed Ground Vehicle (UGV) Addition to Assault Class
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Uncrewed Ground Vehicle (UGV) fits into the themes of robots.
4 Large Wheels, Upside Down Trapezoidal Body, 1x light gun with 20 rounds, a stronger 20mm round that explodes with two uses total.
Who should have it?
- Assault: The kind of offense based weapon an assault team would use is a UGV, due to cost effective power.
- Engineer: The engineer has anti-air javelins, repair tools, rpgs, and a drone. This class should remain as is?
- Medic: This class focuses on healing. A UGV would not fit.
- Sniper: This class has a spawn beacon and a zipline. Maybe the sniper could use a bot?
Links:
- https://en.wikipedia.org/wiki/Ground_Combat_Vehicle
- https://en.wikipedia.org/wiki/Gladiator_tactical_unmanned_ground_vehicle
- https://mods.factorio.com/mod/remote-chaingunner
Nerfing Options (Avoid creating instant death on a stick):
- Speed: Slower
- Angles: Climbing may be hard.
- Shots per second: Lower the rate of fire.
- Damage per shot: Smaller bullets.
- Vehicle Audio Signature: Make it loud.
- Vehicle Speed: Make it slow.
Buffing Options (Avoid making a useless machine):
- FLIR Camera: Black is hot, white is cold.
- FLIR 480P + RGB 4K Fusion: Bright RGB is hot (people, tanks, vehicle engines), Cold RGB is warm.
- Give it a primary gun of two handguns and a secondary of two ranged 40MM grenades that explode.
Benefits:
- Grant the player base experience operating UGVs.
- Grant the developers experience creating games that involve UGVs.
- Prepare the players and developers for the launch of a Triangle Factory game that will release in 2030. It will involve logistics, fielding, and guiding of AI powered drones. Infantry combat and personal gun operation will be secondary to wise military decisions across giant battlefields with full ISR coverage across radar, satellite, and drones. EDIT: Not due to insider knowledge. I have no insider knowledge.
- The niche for ground level combat drone operation in VR needs to be filled. Those that fill it will be financially rewarded with a player base.
Development Section
Rigging: 1 turret, 1 base, 4 wheels.
Coding: Reuse the tank, make it smaller, slower, make it safer and easier to damage.
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