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Enhance Client-Side Visual Effects for Immersive Combat Experience

Suggested by
on August 18, '25
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Client side visual effects I appreciate that this is still an alpha (an amazing alpha at that!!!!), but i have some suggestion wrt visual effects. - foot steps/vehicle tracks would be great. - splashing when walking, driving or falling into water. - splinters and sparks coming from projectiles or destroyed objects would sell the building destruction better. It would also convey the direction of the danger is coming from. - smoke and dust from building destruction would also create visual cover. It might be taxing on a Quest 2

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