Improve Communication and Stability During Major Updates
Declined
another thing: new years holidays
contractors was running 64/64 players constantly around the clock
great right? any developer would be happy right?
not contractors team
they put in an update in the midst of it, some phoney update, didnt do anything
whole player base dropped in 20 minutes
and it never re-connected
now ur lucky if u play a 13 player lobby prime time.
the update didnt indicate that you had to update via quest hub
so players just couldnt start the game. took me some time to figure it out
and after that . . . basically, not much more 64 player lobbies.
please dont try the quick buck concept
make a good game please.
dont play with our nerd gamer feelings :ยจ(
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