Adjust Talon Reload Speed to Prevent Overuse in Helicopter Combat
I think it would be beneficial to nerf reload speed for talons.
They are able to fire in too much rapid succession. The RPG has a lengthy reload time so I don't see how the talons can't have the same.
A single person should not be able to send another talon out before the other one has even reached it's target. This means that even just one more person sending out persistent talons can end any helicopter in seconds.
Talons are often abused by getting a firing squad to sit in one spot (often HQ because the talon range is broken for how small the maps are letting people hit helicopters cross-map from spawn) and spawn camp any helicopter that dares spin it's rotors