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New Perk Ideas for Assault, Engineer, Medic, and Recon Classes

Suggested by
on July 20, '26
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Perk ideas for fun idk

I made these ideas a few weeks ago, and I decided to finally post them here.

Assault

  1. Heavy firepower.
    Gain another pistol

  2. Quick preservation
    Gain a burst movement speed when below 50% health. Same burst speed as engineers perk

  3. Pioneer
    increases objective capturing/arming speed. 10% increase

  4. Special forces
    Increases parachute gliding speed 20%, reduces noises made by feet 50%, increases movement speed, but decreases arming/capturing speed. 30%

Engineer

  1. Extra gunpowder.
    Increases projectile traveling speed. 15% increase

  2. Robotic eye
    Highlights any friendly vehicle below 75% health

  3. Operator.
    Increases vehicle movement speed while driving/piloting. 10-20% increase

  4. Vehical memorizer.
    Increases vehical reload speed. 20% slows vehical movement speed. 10%

Medic

  1. Transporter.
    Increasing body dragging speed. 20%

  2. Reminder.
    Highlights your position to allies 30 Meters away. (Works when dead)

Recon

  1. Panic Attack.
    When killing an enemy, highlight the other enemies in a 10 meter radius around that enemy for 2 seconds.

  2. Communicator.
    Increases the proximity chat radius towards your allies. 50%

  3. Keen instincts.
    Gain a burst of movement speed when taking 17 or more damage by an enemy. Slower than engineer, 75 meters +

  4. Organ piercer.
    Whenever you hit someone in the chest, cause them to bleed to death slowly. Starts at 1 hp per second, then 2 hp after a while. (Might be op)

  5. Recon.
    Any enemy caught on your scopes gets highlighted and outlined to any team mate in a 25 meter radius. Reduces parachute gliding speed. 40% (Only works when focused on them)

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