Multi-Role Tank Operations: Gunner and Driver Roles
Tank Rework
-Tanks should have separate people operating separate parts of the tank.
-Like Pavlov, you'd have a gunner and a driver. The driver can have a observation slit to see forward, and monitors viewing the sides and back of the tank. The gunner could have a small space filled with different rounds, alongside a rangefinder when looking through the optic and the turret rotator thingies(look at a Pavlov tank video and you'll see).
-In ww2, people were able to sit on tanks (don't know the true reason why). People could stand on top of the tanks to protect it from engineers, get to places faster, and repair on the move(the repair will be slower as a penalty).
-The driver could be shot through the observation slit, making an option to have either plating on the slit in exchange for a smaller field of view, or having a wider field of view for more vulnerability of being shot.
Overall, the idea is to make tanks require more cooperation and awareness due to them needing more people and being more vulnerable to classes other than assaults and engineers