Enhance Assault and Sniper Classes with Additional Weapon and Gadget Options
Assault perk third weapon\sniper painting gadget .I would like to suggest two add-ins, I think that people playing assault like being a all around class but I know a side perk of letting the player bring in a third weapon would help for those long range encounters when they have a red dot on their main weapon, or having a shotgun/ assault rifle setup for those cqb encounters. Additionally I think for the sniper class that they could help out engineers take out land vehicles with the talon or eliminate the cooldown for the lock on for air or disable the flair safety system, to counter this from punishing people who have pushed into late game flying skill (looking at you people who have 37 kills in 1 game with the little bird or Apache with your passenger engineers), the homing should not be impossible to dodge (as it does feel like that most of the time for me)