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Automated AA Systems for HQs to Prevent Spawncamping

Suggested by
on July 23, '26
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Helicopters camping HQs with HE spam is a huge issue in the game, and if your team doesn't own any points you're unable to get out of spawn. The death zone doesn't do much to help, as helo guns/rockets have infinite range and if they do enter the zone they have 10 seconds to leave.

For this reason, I propose automated AA systems (perhaps modeled after the C-RAM) be put over HQs. They intercept any incoming rockets/helo bullets, detonating them before they hit spawn, and if a helo gets too close, they shoot down the helo.

This would prevent vehicle abuse for spawncamping, allowing teams to get back on their feet and have a safe location to regroup and assemble another push.

They should also shoot down helos very quickly, Little Bird in 3 seconds, Apache in 4 and Transport in 6 to make attempting a spawncamp very punishing

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