This item is a result of an AI-based algorithm, which may not always be correct. Below it's the reasoning behind the AI's decision.
You can tell it what it did wrong and how it should be done instead.
When players are very loud (singing, yelling, etc.) over a large timeframe, they should be flagged. In the settings you should be able to auto mute flagged players, this way you don't have to identify and mute them manually.