Dynamic Cover System with Environmental Interaction Tools
•adaptive cover
-I know I spoke about it in my last message, but I want players to be encouraged to put down and build their own cover (bf5 type pre-determined placed cover what I’m referring to)
•ah f* it just ideas**
-Physical Rubble After Destruction
-Environmental Disruption Tools but not just explosive but hammers and ect
-Tactile Breach/Repair Kit carries a kit to either breach or rebuild weak cover (ik I mentioned it 3 times just differently)
-Localized Smoke and dust from destruction
I’m not trying to be a pain in the a** neither I just want this game to fully succeed since we don’t get such hype up games like these and fail afterwards
Watchers
Split Suggestions
This suggestion has been split into the following separate requests: