This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Dynamic Cover System with Environmental Interaction Tools

Suggested by
on August 5, '25
Split
**•adaptive cover** -I know I spoke about it in my last message, but I want players to be encouraged to **put down** and **build their own cover (bf5 type pre-determined placed cover what I’m referring to)** **•ah f*** it just ideas** **-Physical Rubble After Destruction** **-Environmental Disruption Tools** but not just explosive but hammers and ect **-Tactile Breach/Repair Kit** carries a kit to either breach or rebuild weak cover (ik I mentioned it 3 times just differently) **-Localized Smoke and dust from destruction** **I’m not trying to be a pain in the a**** neither I just want this game to **fully succeed** since we don’t get such hype up games like these and fail afterwards

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Split Suggestions

This suggestion has been split into the following separate requests:

Implement Physical Rubble Post-Destruction in Environment
by envxityss on August 05, 2025 • 1 vote • Status: Open
Add non-explosive tools for environmental disruption
by envxityss on August 05, 2025 • 1 vote • Status: Open
Tactile Breach/Repair Kit for Cover Management
by envxityss on August 05, 2025 • 2 votes • Status: Open
Localized Smoke and Dust Effects from Destruction
by envxityss on August 05, 2025 • 2 votes • Status: Open
Add Deployable Cover for Players to Build
by envxityss on August 05, 2025 • 29 votes • Status: Open
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