Continuous Flare Pattern for Helicopters and Additional Gameplay Enhancements
Open
Hey Devs! Loving the game so far! Here are a few community suggestions to improve gameplay:
- Flare System Rework: Instead of a single burst, helicopters should feature a continuous flare pattern to give pilots time to maneuver when targeted by multiple AA locks.
- Pilot Class and Certification: Lock helicopter piloting behind a Level Requirement and a mandatory Pilot Training tutorial to prevent inexperienced crashes.
- Dynamic Armor and Missile Deflection: Implement realistic angle-based armor where rockets*****ting at steep angles deflect rather than dealing full damage.
- Urban Map: An immersive city map with skyscrapers where helis can weave between buildings while infantry fights inside multi-story office spaces.
- Continuous PvP Mode: A high-tempo PvP mode with no round timers or lobby delays, featuring instant respawns.
- Level 50+ Endgame Progression: Instead of capping out progress at Level 50, keep the level intact and allow players to earn free cosmetic rewards using extra XP. Question for the Devs: Are any of these features or similar content currently planned on your roadmap? Thanks for all your hard work!
Watchers
No comments yet.
Loading comments...
Loading comments...
0 comments loaded
Sign in to comment on this suggestion.
Sign In