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Increase RPG Splash Damage for Fairer Close-Range Combat
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Increase RPG Splash Damage for Fair Close-Range Combat
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Make the rpg shot splash damage be bigger for the person firing it. It really isn’t fair the fact I can kill a person a foot away with the rocket and I take zero damage. Last alpha’s rockets splash made it dangerous to be CQB with it. This recent alpha seems to have nerfed the splash so much it makes the he rpg very viable at close range which shouldn’t be the case for a rpg.
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