3

Add Melee Weapons and New Class with Unique Equipment

Suggested by
on September 27, '25
Open
I think melee weapons would be like a lot of fun. And what I mean by that is things like a dagger, machete, sladgehammer, and maybe even, because it's in the future, a tactical spear, sword, and axe. I was thinking that each class would have one melee weapon (I know there are 6 weapons here, I did make a suggestion for a 6th class at some point. If needed I could put it back here) and I was thinking maybe also a variation of pistols, such as one with a glock, another with a deagle, and other pistols and such. On top of that. I think that the anti-air and the engineer should have two different types of shotguns, like one having the pump-action and the other having a shotgun that maybe you don't have to pump but does slightly less damage, so it evens it out a bit. Also, I was thinking about a 6th class, and it would be a Heavy, which would have an under-hand minigun, a side revolver, the regular grenade, but nothing on their back (except for maybe a melee weapon). So, basically, their purpose would be to provide cover fire to keep enemies down while the teamates go out and get an objective, or to go kill the guys or whatever. Then, to cover with an inaccurate weapon, they would have a powerful revolver on the side to cover for that. Sooo, yeah.

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