Add Audio Cues for Player Injuries and Large Movements to Enhance Immersion
Planned
For increased war immersion, consider an addition for yelling, screaming, and grunting when a player gets hurt or a large exodus of individuals charges.
Although I have acknowledged that people can participate in roleplaying and do these things themselves. But I have thought of this as an alternative for those who have voice chat disabled, making this a possible option for that audience.
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