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Add Audio Cues for Player Injuries and Large Movements to Enhance Immersion

Suggested by
on September 27, '25
Planned
For increased war immersion, consider an addition for yelling, screaming, and grunting when a player gets hurt or a large exodus of individuals charges. Although I have acknowledged that people can participate in roleplaying and do these things themselves. But I have thought of this as an alternative for those who have voice chat disabled, making this a possible option for that audience.

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