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Remap WMR Controller Buttons for Enhanced Usability in VR Combat

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on October 9, '25
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I made some less than stellar SteamVR bindings for the original Windows Mixed Reality controllers. These bindings work, but I'm thinking about moving the Oculus Touch secondary button to be the WMR menu button and move Oculus Touch stick click to be north on the WMR trackpads (Stick click is used for the SteamVR menu with the original drivers, this isn't a problem on Oasis or Monado). But I wanted to ask first if the secondary button touch or the thumbrest touch are used for anything? (I'm also able to replicate the HMD view lag with WMR on SteamVR, I will try with the native OpenXR runtime and report back)

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