Implement Hardcore Mode with Punishing Mechanics and Mature Player Environment
Declined
Hardcore mode.
Why?
1. Some of us prefer this type of gameplay and played Battlefield-style games with more punishing mechanics (ie: Squad, Project Reality etc)
2. Some of us would prefer to be surrounded by mature players rather than kids. Hardcore wouldn't be as appealing to kids.
I wouldn't suggest anything crazy, just some combination of the following:
- A lower TTK
- Nametags for teammates should only be visible within 20m, otherwise we should rely on the map or check uniforms
- Less UI (ie: no ammo counters)
- No third person for vehicles
- Slower movement when gun is raised or in ADS
- Disable tracers for most guns
- Suppression mechanics
- Teamkilling / friendly fire
- Aggressive jumping cooldown to prevent bunnyhopping
- Nice to haves: deployable bipods for MGs and the ability to go prone
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