Implement Realistic Bleeding and Damage Over Time with Armor and Customizable Guns
I'm doing another feature. Another feature I think we should add is realistic bleeding and damage overtime. So if you get shot in the chest, you're gonna die slowly but you can be healed by a health pack. We should also add extra armor so that way. Bullets can hurt us sometimes. And the armor is also able to break after a certain amount of shots. Also Add a little bit more to the rag dolls because I've noticed that sometimes when I die my arms curl up in my chest and it's like kind of no clipping. We should also add customizable guns which by that I mean we could change the sites, add different scopes ,add suppressors, Maybe.