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Enhance Recon Class, Vehicle Handling, and Weapon Balance

Suggested by
on October 20, '25
Declined

Game Feedback Summary

Here is a summary of the feedback we've received from friends, categorized for review.

  1. Requests for Improvement Regarding the Recon Class

We have received a lot of feedback regarding the role of sniper rifles and the Recon class.
The general feeling is that their opportunities to be effective are currently limited.

Overall Evaluation:The Recon class is considered too weak, with the opinion that its only effective role is to "create save points.

"Weapon Performance:The trajectory of the "Dragon" sniper rifle can sometimes arc upwards more than expected.

New Weapon Proposal:There is a request to add a new anti-materiel rifle with the following characteristics:Can kill soldiers in one shot (one-shot kill). Ability to penetrate walls. Deals effective damage to tanks and helicopters. As a trade-off for its powerful performance, it has a very long reload time and no magazine (single-shot).

Class Flexibility:If the Recon's current performance remains low, players would like the ability to equip other weapons (such as assault rifles).

  1. Requests for Improvement Regarding Vehicles and OrdnanceThis is feedback concerning the handling and performance of vehicles and ordnance.

Helicopter:The controls are unstable and should be improved for more stable handling.

Missiles & Anti-Air Weapons:Anti-air missiles are too weak. Considering enemies can use flares, their power should be increased. A request for an "active-homing missile" that automatically tracks the target after firing. A request for player-operable anti-aircraft guns.

  1. Submachine Gun (SMG) Balance Adjustments
    There are comments that the SMG is too powerful, leading to calls for balance adjustments.
    Recoil (Sway):It is considered overpowered due to having almost no recoil when firing.
    Range:Despite being a close-range weapon, its effective range is too long.

  2. New Weapon/Gadget Proposals
    There were requests to add the following weapon as a new strategic element.
    Landmines:Players would like the ability to place landmines as an effective trap against vehicles and infantry.

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