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Increase Vehicle Damage to Infantry and Introduce Anti-Infantry Rocket Launcher

Suggested by
on October 20, '25
Declined
I've been dedicating my gameplay mainly to vehicles since that's what I enjoy and there are a few problems I see, and some suggestions I would like to make. Firstly, the tank round does far to little damage to infantry. The tank shell appears to be an HE shell, if that thing lands within MINIMUM 5 meters from somebody they should be turned to ash. I've hit people at their feet and they shrug it off like they got hit by a napkin. The same thing goes for handheld RPGs. Now, they are an anti-tank weapon, however, the shockwave and shrapnel they produce is more than enough to kill somebody especially when shot into a room. I suggest making an anti-infantry version of the rocket launcher that shoots thermobaric rockets. As for the tank, just increase the damage the round does to infantry by a good bit and it would be PERFECT. Next, the attack helicopter is perfect in every way, expect again for the damage the round does to infantry. I have gotten skilled with it and can kill people easily on the ground, however, more casual/new players might struggle when trying to play as close air support, it is an attack helicopter after all. Only increase the area of effect slightly, in contrast to the tank shell and RPG, I'm talking maybe 5 feet just so you don't have to get as many direct hits to kill an infantryman. As for non-vehicle related suggestions; the humvee like truck with the .50 on top should have an enclosed back side, it's so annoying being sniped through the back of an "armored" vehicle, otherwise, your driving system is beautiful. The MP5s spread/horizontal recoil is also a bit much, super annoying when playing as engy, or medic and you struggle to protect yourself. Also, the flight control system is perfect, I would not suggest changing it, this is coming from someone who spent most of their time in-game in both helicopters, mostly the attack helicopter. I would slightly increase the transport helicopters maneuverability as the attack heli is actually more practical as a transport as of now, simply because you can land so quick, please don't nerf the attack heli because of this, that is not the right direction. Buffing the transport would work much better than nerfing the attack heli. Thanks for reading my suggestions, I hope you did. Can't wait for the next play test!

Watchers

[ #1 ] about 1 month ago by

Compound post.

-TF

[ #2 ] about 1 month ago by

Too long huh

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