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Add Helicopter Hand Controls and Visual Damage Indicators for Vehicles

Suggested by
on November 10, '25
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1. Add a setting that allows you to swap between joystick and hand controls on helicopters. - Controlling the helicopters with joystick can be very clunky and hard to learn for new players. - Utilizing hand controls where you can move the collective with your left hands movement and the yoke/foot pedals with your right hands movement. - Similar controls to VRChat flight simulators would make this game perfect. 2. Tunnel vision and peripheral view damage indicators for vehicles. - Often times it can be difficult to notice when you are being shot at due to the fast and tense scenarios mixed with high range shooters. having a tunnel vision effect and louder, directional bullet cracks/whizzes when being shot at would allow people to identify the direction of the shooter and easily signify that they are being fired upon. - In helicopters and tanks it can be difficult to tell when you are low on health because of the lack of a proper warning signal such as an alarm or even a red vignette on the screen (red vignette should go more so for infantry). Having smoke, progressive damage models and other visual effects to tell when a vehicle is low on hp would also be much more effective, for both the tanker/pilot and the enemy players attacking said vehicle. I believe these will be suggested often but I still encourage you to read my suggestion a little harder and consider it heavily as it will make a big difference in the playability of the game (take notes as to other games, within VR especially, Onward, Pavlov, VRChat within certain worlds even.)

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