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Improve Deployment Interface, Weapon Handling, and Server Lag for Enhanced Gameplay

Suggested by
on November 10, '25
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Firstly, regarding deployment. The deployment page after death does not move with the movement of the viewpoint, which often requires me to deploy with my head facing the direction of the last moment of the firefight. Additionally, the deployed page is blocked by the modeling in the game and cannot interact, and because the deployment page cannot move with my head, it cannot be deployed Secondly, the way of holding the weapon. I am glad that the production team has provided players with two ways to use weapons. My main discussion is about the method of grabbing weapons by pressing the side keys once. Unfortunately, this grip method should not be applied to both hands, but should only be used for the hand that pulls the trigger, not the other hand that stabilizes the gun body. After all, stabilizing the gun body is not a continuous action, just like the logic of pulling the bolt. In the option to take the weapon by pressing it once, it is also used by holding it down instead of pressing it. The same logic applies to other devices such as grenades. They do not need to be held continuously, but for everyone's experience, I suggest separating the options and allowing players to choose the method that suits them. Thirdly, it's also about weapons. As I've played with contractor vr before, I personally think using the side keys for reloading and the trigger for pulling the bolt is more intuitive. However, as mentioned before, I still hope to have more options for players to customize their operation methods. The other one is that the virtual stock feels strange and I hope it can be improved. Finally, there is the problem of delay. It's really too laggy. I'm from Chinese Mainland. There is still a delay prompt when I connect to the Asian server. I hope to improve it. Otherwise, I can't kill people at all, even if I shoot first. When will the Chinese translation be arranged 第一,关于部署。死亡后的部署页面不会跟随视角的移动而移动,这经常会导致我需要将头朝向交火最后一刻的方向进行部署,还有就是部署的页面会被游戏中的建模挡住而无法交互,并且因为部署页面无法随头部运动导致无法部署 第二,武器的持握方式。很高兴制作组为玩家提供了两种使用武器的方式,我主要讨论的是按一下侧键抓取武器的方式,很不幸的是这种握持方式不应该应用于双手,应该只能用于扣动扳机的手,而不是稳定枪身的另一只手,毕竟稳定枪身不是一个需要持续进行的动作,就像是拉枪栓的逻辑在按一下拿取武器的选项下也是按住使用而非按一下,同样的在手雷等其他设备也是同样的逻辑,他们不需要被持续握持,但是为了所有人的体验我建议还是用选项分开,让玩家自己选择适合自己的方式。 第三,也是关于武器方面,因为我之前玩过包工头,我个人认为使用侧键进行换弹,使用扳机进行拉栓更符合直觉,但是就像之前说的,还是希望能有更多的选项让玩家自定义操作方式。另一个就是虚拟枪托感觉很怪,希望能改进一下。 最后就是延迟问题,真的太卡了,我来自中国大陆,连接亚服还是有延迟提示,希望能改进一下,不然根本无法击杀,甚至是我先开枪的情况下。还有中文翻译什么时候安排一下

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